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https://w.atwiki.jp/gamemusicbest100/pages/9637.html
セブンスコード 機種:iOS,And 作曲者:多数 開発元:UNLIMITED STUDiO、アプリボット 発売元:アプリボット 発売年:2019 概要 アプリボットより配信されている音楽ゲーム。 ストーリーモードがあるのが特徴で、ストーリーモードではADVパートのなかにリズムアクションが織り交ぜられた、独特の形式でゲームを進める。 開発にはNAOKIこと前田尚紀氏率いるUNLIMITED STUDiOが関わっており、元BEMANIシリーズのコンポーザーも楽曲を提供している。 2020年10月21日に運営を終了したものの、プレイは引き続き可能。YouTubeのUNLIMITED STUDiO公式チャンネルで1部を除いた楽曲全てが公開されている。 また非プレイ用BGMを収録したサントラ「SEVEN s CODE Unlimited Collection BGM」も配信中。 収録曲(SEVEN s CODE wikiより) No. 曲名 アーティスト 補足 順位 1 キミと見た夢 HARZiNA テーマソング 2 THΞ ƧΞVΞИƧ ɔ∅DΞ Feryquitous 3 迷夢ジェラシー すこっぷ feat. 長原つぐみ 4 Tie おとめ 5 Miss You RiraN 6 The Symphony No.9, Op.125 Classic Remix 7 where are u now yumiyacchi 8 Chord Fragments siqlo 9 dissolve in water gaburyu feat. 星宮とと 10 SEVEN ~漆戒~ NAOKI feat.小坂りゆ 11 HiT! HiT! HiT! Cranky vs HiTECH NINJA 12 Big Foot Yooh 13 Ceyx xi 14 Activate Polyphonix 15 Front line カヒーナムジカ 16 掌の虚無 Mug 17 This Is A Conversation Itaq feat. 箕輪★狂介 18 The End Of The World GRATEC MOUR グラテックムール 19 Turkish March Classic Remix 20 Minute Waltz Classic Remix 21 End of desire HiTECH NINJA 22 Live For Real Nakura feat. Arben Berisha 23 STARBURST sylkmyk 24 Pomp and Circumstance Classic Remix 25 William Tell Overture Classic Remix 26 Turandot Classic Remix 27 EMERALD JEALOUSY RearDawn 28 year of the wanter hell orbs 29 Pillar of Fire Iris 30 Be Born Maozon 31 BurningMan Zpingpong 32 シンコペーション Yamajet 33 Transparent ZERO Cranky feat. Risa Yuzuki 34 Secret Heaven Tatsh † RayZY 35 アンリ アルタ sasakure.UK feat. Q.i 36 More and moRe onoken 37 B.S.G.S. sooogood! 38 Furious judgement K Masera feat. yuusa 39 Sanctify 2.0 Alkome 40 Animus Ashrount 41 Ничто Frums 42 じゃっじゃっじゃじゃーーーん! karato feat.みるの 43 TESSER4C7 D1V3R nmk 44 7thPod ルゼ 45 PERMISSION DENIED 700 ねこみりん feat.小宮真央 46 嫉妬、あるいは衝動に彷徨う者 ラムシーニ 47 Viologic polaritia 48 鎧兜鎖血 THE冠 49 Red Parade 片霧烈火 50 Vital Signs MOSAIC.WAV 51 conflict siromaru + cranky 52 IMPURE callasoiled 53 Solomon s Seal Iris feat. LynH 54 Spit SHiNNOSUKE (ROOKiEZ is PUNK D) 55 Amazing Grace Classic Remix 56 Somewhere Luby Sparks 57 Invention No.13, BWV.784 Classic Remix 58 激情 colorless 59 REDRAVE Tatsh NAOKI feat. Kent Alexander 60 Halcyon(SEVEN s CODE ver.) xi feat. Cranky 61 Don t Touch Me There CYLON 62 救済"salvation" TORIENA 63 KERBEROX BlackYooh vs. siromaru 64 ダンスロボットダンス ナユタン星人 ※現在は新規購入不可 65 グラーヴェ niki 66 キレキャリオン ポリスピカデリー 67 バイオレンストリガー 八王子P 68 L Inverno Classic Remix 69 Swan Lake Classic Remix 70 破壊オルトリズム ゆうゆ feat. 薊零 71 12 NAOKI feat.小坂りゆ 72 Adventkranz VILA 73 Mind (SEVEN s CODE Ver.) mouse on the keys 74 Beginning Nothing s Carved In Stone 75 TRUE CODE nmk feat. 橘花音 76 See No Evil yumiyacchi 77 Party 4U Cranky 78 天使病の少年 テヅカ 79 Libera me Cranky 80 INSPION サウンド制作スタジオ「INSPION」社歌 81 hacking ルゼ 82 Crimsonate BlackY feat. Risa Yuzuki 83 AMATERAS SYSTEM -the fifth force- Morrigan feat.Noriko Mitose and Lily 84 Brain Power NOMA 85 SUPER FURY REDALiCE 86 MAX SBY -428- Ωr 87 Unfailing love おとめ 88 Cross†Destiny HyuN 89 Loop The World K (ex.uchuu) 90 Body (SEVEN s CODE Ver.) mouse on the keys 91 嫉妬、あるいは衝動に彷徨う者 BOSS REMIX ラムシーニ 92 Eat em All t+pazolite feat. はるの 93 Fuga G-moll BWV.578 Classic Remix 94 noonday devil dendy crew 95 SAKURA Classic Remix 96 ななナナ七転び ∞ Get up!! ふぃるまーち!Produced by dawn-system 97 Slapstick Parfait t+pazolite 98 Paved Garden ginkiha 99 POP SEQUENCE Hommarju 100 CROSSING DELTA ginkiha x t+pazolite x Hommarju 101 Jesu, joy of man s desiring Classic Remix 102 Etude “Revolutionary” Classic Remix 103 be myself ラムシーニ feat.ゆっきぃ 104 MaMMoN ゆゆうた 105 とらぺろ くらんきー feat. かなか 106 Distress TECH. 107 PUPA モリモリあつし 108 Flute Sonata BWV.1034 Classic Remix 109 わたしのトランジェントルマン 黒沢ダイスケ feat. Mayumi Morinaga DJ Genki 110 Secret Mystery Da1suke 111 COMBAT WAiKURO 112 urban streams saiiko2 113 サンカヨウ ユアミトス 114 Etude Op.10-3 Classic Remix 115 op 13 -type zero- (Zpinkpong Remix) riddle 116 ANNIHILATER HARXDistortion VS Hiy 117 My Own Way RiraN 118 Gate of Hell Alkome 119 Demoniac Tetragrammaton Labyrinth siqlo feat. DD“ナカタ”Metal 120 眼前の空想と遥か遠き現実 Mug 121 territory gaburyu 122 Jupiter Classic Remix 123 fear nothing ANNIHILATOR 124 Gruselig おとめ 125 F VILA 126 paradox -2045弐型- NAOKI feat.小坂りゆ 127 Blah-blah-blah ikaruga_nex feat.駄々子 128 The Disease Called Gossip テヅカ 129 R.R.R (Game Ver.) RAM 130 TRUST IN DREAM (Game Ver.) PP 131 Hypno Beats (Game Ver.) Zpinkpong with Kyoko 132 Mobius Ring (Game Ver.) SLAKE 133 Out of Time Nakura 134 appearance RICO 135 Piano Sonata "The Tempest" Classic Remix 136 Song of Truth Street feat. 杠葉えりか 137 Header S Judgement CHUBAY 138 GABRiELLA BlackY 139 immaculate NAOKI feat.星野奏子 140 prayer RICO 141 Replayer 黒沢ダイスケ feat. Risa Yuzuki 142 Solitude おとめ 143 The Queen よみぃ 144 Piano Concerto No.2, Op.18 Classic Remix 145 Escapism Dolphin 146 Fate Street 147 swallow SMOKE Frums 148 Vainglory Days HyuN 149 Party!! Party!! Party!! (Game Ver.) good-cool feat. 倉先 150 Unknown (Game Ver.) Tatsh Assault X 151 SUMMER DREAM (Game Ver.) PP 152 PENTAGON (Game Ver.) ASLETICS PP 153 Up to You! Ashrount 154 Falsification Code Hiy×HARX feat. りあ 155 Scherzo No.2, Op.31 Classic Remix 156 Desired Scream ikaruga_nex 157 Aurora Cranky 158 酒池肉林 おもしろ三国志 159 403 Forbidden -滅- 北柚涼 160 403 Forbidden -亡- 伊咲いおり 161 あなた ユアミトス 162 ETERNITY RICO 163 Free from the Dark polaritia feat. A.Dokuga 164 Mission in mind… Da1suke 165 interlinked kiraku 166 La Paresse K Masera 167 Épine rouge ユアミトス 168 Máteria r0y 169 Moonlight Sonata Mvt.3 Classic Remix 170 (the) Judgment Day NAOKI feat. 小坂りゆ×北條響 171 Ēōs VILA 172 メロディーマジック HALZiNA Weiß 173 Venus Dance HALZiNA Weiß 174 四次元BOOM HALZiNA Weiß 175 明日の提灯 sylcmyk 176 403 Forbidden -迅- KANAKA 177 403 Forbidden -雷- RICO 178 ONOMATOPIA ねこみりん feat. 小宮真央 179 At My Pleasure CHUBAY 180 J219 (CSP Dub Vocal Mix) Cranky feat. カラフル・サウンズ・ポート 181 GOTCHA callasoiled 182 Dispelling VILA feat. Risa Yuzuki 183 R4U NAOKI vs Cranky 184 DELiVER Iris feat. Ruri Matsumura 185 ALL IS VANITY NAOKI Expresser 堀川まり 186 革命 -Aria on the front line- HALZiNA Weiß 187 Aqua mousse HALZiNA Weiß 188 キミと見た夢 -Weiß Edition- HALZiNA Weiß 「SEVEN s CODE Unlimited Collection BGM」収録曲 曲名 作・編曲者 補足 順位 Title タイトル画面 Terminal ターミナル The Launching of D.C. system メニュー画面(1章) The First Judgment / WRATH メニュー画面(2章) The BLACK CIRCUS メニュー画面(3章) The Revelation of Johannes メニュー画面(4章) The FEAR of Girl s Night メニュー画面(5章) Peek-A-Boo! メニュー画面(6章) Firefly メニュー画面(7章) What s Euphoria? メニュー画面(8章) Revolution メニュー画面(9章) The Prophecy of Johannes メニュー画面(10章) The Game メニュー画面(11章) SEVEN s CODE メニュー画面(12章) Result リザルト画面 Prologue A.U.T.H. Mourning Hollow hideout Ceyx caretaker TAKEMIKADUCHI Terrible サンカヨウ (Piano) Midnight Walker Aurora Sorrow Symphony No.13 vermilion Collapse Aurora (Piano) Christmas Special メニュー画面(2019年クリスマス期間) サウンドトラック SEVEN s CODE Unlimited Collection BGM PV
https://w.atwiki.jp/handover/pages/18.html
Hiro was in charge of the operation of the financial system for many years but was ordered to transfer abroad. As a result of confirming handover materials to successors, there was no manual for periodic inspection for the financial system which is carried out once every six months. Therefore, Hiro decided to prepare a manual. As for the inspection, only Hiro understands the work content. Therefore, Hiro has to confirm the content without review from a third party. On the other hand, the reviewer s own review tends to be subjective. How should the predecessor creates document content and ensure objectivity without review from third parties? By using a model, it becomes easier to think about what to write and how to write it when creating a document. Also, you can check objectively whether all required items are listed. Search for documents that would serve as an example and to prevent omission of necessary knowledge. Joe is in charge for the operation of estimate creation system. The system uses the same server as the financial system. Hiro decided to prepare a procedure for the manual while referring to the procedure manual for the estimate creation system. Hiro borrowed a manual from Joe and created a procedure manual. Thanks to the model, Hiro could create the manual covering all the necessary procedures. When using this pattern, it is necessary to select an appropriate similar document. It is necessary to focus on attention such as "what kind of scene do you use the document?", "Device configuration" and so on, and select the appropriate document. It is also possible to reuse similar documents You must use this pattern when the Review for the documents of handover can not be carried out for some reason . Also, a request to a Professional writer is a pattern to ensure the objectivity of the document when the review can not be made,
https://w.atwiki.jp/gohongilab2/pages/73.html
tags Microsoft Netscape Quittner_J Slatalla_M browser case url auther bibtex en @book{QuittnerSlatalla1998speeding, title={{Speeding the net the inside story of Netscape and how it challenged Microsoft}}, author={Quittner, J. and Slatalla, M.}, isbn={0871137097}, year={1998}, publisher={Atlantic Monthly Press} } ja @book{QuittnerSlatalla1998speeding, title={{Speeding the net the inside story of Netscape and how it challenged Microsoft}}, author={Quittner, J. and Slatalla, M.}, isbn={0871137097}, year={1998}, publisher={Atlantic Monthly Press}, note ={{(安蒜泰樹訳, マイクロソフトへの挑戦 ネットスケープはいかにしてマイクロソフトに挑んだのか, 毎日コミュニケーションズ (1999))}} } format for references CIRIEC Japan Quittner, J. and Slatalla, M. [1998] 『Speeding the net the inside story of Netscape and how it challenged Microsoft』Atlantic Monthly Press (安蒜泰樹訳 [1999] 『マイクロソフトへの挑戦 ネットスケープはいかにしてマイクロソフトに挑んだのか』 毎日コミュニケーションズ) abstract memo プロローグ pp. 9ja アンドリーセンとその友人、エリック・ピーナは、原型となるコードを1992年から93年にまたがる冬の数週間で書き上げた。 p. 64en, pp. 92ja So it was no wonder that they were invited to go to Boston in Julyk where O Reilly Associates was sponsoring a World Wide Web Wizards Workshop. /*snip* O Reilly hoped to work more closely with developers to make sure that, while different browsers that displayed documents might come and go, all the documents--that is, all content--would be written in a universal format. This was tricker than it sounded. Was it possible, for instance, for the Web to support new graphical browsers like Mosaic while remaining compatible with text-based browser? /*snip* As soon as beta versions of Mosaic for Mac and for Windows had been publicly released, NCSA s server had ... /*snip* The developers of the Midas browser and the Cello browser were there. p. 69en For Dale Dougherty of O Reilly this was widespread accessibility of Mosaic raised a fundamental question Who was going to control the future direction of the Web? Two camps were emerging at the workshop. On one hand, the Web was Tim Berners-Lee s creation, and Berners-Lee argued ferventry that developers should agree on standard approaches to writing software. Berners-Lee didn t want the Web to evolve into, say, sixteen different Webs, each accessible only with a single browser. HTML had been developed as a kind of generic language that an auther would use to convey text. But HTML didn t dictate any graphical parameters for how a document would be presented on-screen. That was fine with Berners-Lee; in fact, it wa almost a mantra. He kept making the point that he wanted users with text-only monitors to have the same equal experience on the Web as users who had fancier computers with graphical capabilities. Berners-Lee said he thought the basic idea behind the markup language was the content it conveyed. Let each individual user decide how to display it, rather than creating a browser that dictated how content should be displayed. It wa a purist s view, an idealist s view, and the Mosaic team saw it was holding back the Web. They understood Berners-Lee, certainly, but they were on the other side of the argument. He wanted to do the pure thing; they wanted to create a browser that did fun and cool things. p. 70en It was clear, from the tenor of the workshop and the growing importance of Mosaic, that Andreesen would assume a position of leadership in determining the future of Web development. And his attitude toward change was anything but moderate. If he thought of a new future for his browser, he simply sat down and banged it out. He didn t call for a committee vote. p. 71en Dougherty sensed that some in the room worried that Andreessen and Bina s creation would take off on its own, leaving the rest of the Web behind. cited as
https://w.atwiki.jp/hitsville/pages/16.html
注目イベント情報 2010年7月15日(木)~19日(月・祝) Japan Fire 4 @福岡 終了したイベントはこちら
https://w.atwiki.jp/api_programming/pages/123.html
下位ページ Content Drawables, Views, And Layouts Viewのライフサイクル リソースファイルで Layouts と Drawables を定義するリソース Layout を使うレイアウト定義の一例 レイアウトリソースの使用方法 Drawables User Interface Making a user interface toolkit that can adapt to multiple products is hard, but it is even harder in the Garmin ecosystem. The mechanical designs of these products may be very different depending on the use case the product is designed for. As a result, the user interfaces of Garmin devices also vary by product some have physical buttons, some have coordinate touch screens, and some provide up, down, and action buttons. Rather than design a user interface toolkit that adapts to what device the UI is running on, the Connect IQ SDK makes it easier to port the user interface to different products. At the resource compiler level, we include a way to define a page in XML as well as specify page definitions per product. These tools make it easy to support multiple devices with a single app. Drawables, Views, And Layouts Watch faces と apps ではページスタック(page stack)をもっている。ヴュー(View)はページを表すオブジェクトである。ヴューはページスタックにプッシュしたちポップされたりする。まさにスタック。 ヴューはtransitionを使って、ページスタック上で別のヴューと入れ替えたりもできる。 View が画面。画面の構成を定義するのが Layout。Layout の要素として配置されるのが Drawables 、といったところか? 本家のページより抜粋 Viewのライフサイクル widgets と watch-apps では onStart() ← これはAppBase、つまりプログラム本体の関数WatchUi.Viewが取り込まれる前に実行される onLayout()リソースの読み込み。表示よりも前に実行される。 onShow()ヴューがForegroundに来た時に実行される。 onUpdate()ここで描画を実行。drawはここで使う。 onShow()の後、勝手に実行 WatchUI.requestUpdate()を実行しても、onUpdate()が実行される。 onHide() watchfaces と datafields では onLayout() onShow() onUpdate() class View { // ヴューのエントリポイントがonLayout(). // リソースが読み込まれ、レイアウトがセットされる前に呼ばれている。 // @param [Graphics.Dc] dc The drawing context // @return [Boolean] true if handled, false otherwise function onLayout( dc ); // When the View is brought into the foreground, onShow() is called. // @return [Boolean] true if handled, false otherwise function onShow(); // When a View is active, onUpdate() is used to update dynamic content. // This function is called when the View is brought to the foreground. // For widgets and watch-apps it is also called when WatchUi.requestUpdate() // is called. For watchfaces it is called once a minute and for datafields // it is called once a second. If a class that extends View does not // implement this function then any Drawables contained in the View will // automatically be drawn. // @param [Graphics.Dc] dc The drawing context // @return [Boolean] true if handled, false otherwise function onUpdate( dc ); // Before the View is removed from the foreground, onHide() is called. function onHide(); // Use setLayout() to set the layout for the View. If the extending class // does not override onUpdate(), then all Drawables contained in layout // will automatically be drawn by the View. // @param [Array] layout An array of Drawables function setLayout(layout); } 各ヴューはレイアウト(layout)を持っている。 レイアウトとはDrawablesとよばれる描画オブジェクトの集まりで、各Drawableはビューに置かれる。 Drawableはdrawメソッドを通じて、デバイスコンテキストへ描画される。 どんなDrawableを拡張したオブジェクトも描画オブジェクトで、プロパティはpublicになる。 Monkey C は、基本的はdrawablesとしてレイアウトにリソースとしてText, Bitmapを配置できる。 リソースファイルで Layouts と Drawables を定義する リソース Layout と Drawable は「リソース」ファイルとして定義する(することができる、が正しいか)。これにより Monkey C を扱わずとも、特定のデバイス向けのレイアウトを作成することができる。 加えて DrawableList オブジェクトを can also be defined, which are Drawable objects that can draw a number of graphics primitives. Layout を使う XML上でレイアウトを定義する場合、描画オブジェクトをレイアウトタグの中に並べればよい。リストに並べられた描画オブジェクトはMonkey Cの描画オブジェクトに変換され、次々と描画される。そのため、2つ以上の描画オブジェクトがあれば、1つ目を描画した上から2つ目が描画されることになる。 レイアウト定義の一例 resources layout id="MainLayout" drawable id="MainBackground" / label text="Page Heading" x="10" y="5" font="Gfx.FONT_LARGE" color="Gfx.COLOR_BLACK" / label text="Your information goes here." x="10" y="25" font="Gfx.FONT_MEDIUM" color="Gfx.COLOR_DK_GREY" / /layout /resources レイアウトリソースの使用方法 onLayout(dc)内で、setLayout()で登録 onUpdate(dc)内でView.onUpdate(dc)を呼び出す。ViewのonUpdate(dc)を呼び出さないとほっとかれる。 class MainView { function onLayout( dc ) { setLayout( Rez.Layouts.MainLayout( dc ) ); // レイアウトを読み込み } function onUpdate( dc ) { // Call parent’s onUpdate(dc) to redraw the layout View.onUpdate( dc ); // この下に更にアップデートする必要のあるものを記述 } } Layout タグでサポートされる属性 属性 定義 値 初期値 補足 id 紐付けるためのID番号This is used to reference the layout in the Rez module 半角文字で始まる値 NA 必須 Drawables (ビットマップファイル、drawable XML リソース) を drawable タグ を使って、レイアウトの中に含めることができる。 属性 定義 値 初期値 補足 id drawable の id The ID provided here references the drawable defined in the resource XML file 半角文字で始まる値 NA 必須; resource XML file で定義される必要あり Text can also be included in layouts. To inlude text use the label tag, which supports the following attributes 属性 内容 値 初期値 補足 text 表示する文字列 NA An empty string font フォント Graphics font constant or the ID of a user-defined font Graphics.FONT_MEDIUM x 表示X位置 ピクセル値、もしくは center 0 y 表示X位置 ピクセル値、もしくは center 0 justifcation How the text should be justified in relation to the X Y location Graphics text justify constant Graphics.TEXT_JUSTIFY_LEFT color The color of the text Graphics color constant or a 24-bit integer of 0xRRGGBB 形式 The current draw context’s foreground color Drawables Drawable XML resources consist of a list of basic drawables bitmaps and shapes. To create an XML drawable, define a drawable-list in an XML resource file. Both bitmap and shape tags should be be placed as child nodes inside the drawable-list . An example drawable-list resources drawable-list id="Smiley" background="Gfx.COLOR_YELLOW" shape type="circle" x="10" y="10" radius="5" color="Gfx.COLOR_BLACK" / shape type="circle" x="30" y="10" radius="5" color="Gfx.COLOR_BLACK" / bitmap id="mouth" x="15" y="25" filename="../bitmaps/mouth.png" / /drawable-list /resources To use this drawable in code do the following function onUpdate( dc ) { var mySmiley = new Rez.Drawables.Smiley(); mySmiley.draw( dc ); } The drawable-list tag supports the following attributes Attribute Definition Valid Values Default Value Notes id The ID of the drawable Any string that starts with a character NA Required x The X coordinate of the top left corner in relation to the parent element pixel value or center 0 y The Y coordinate of the top left corner in relation to the parent element pixel value or center 0 width The width of the drawable list. pixel value or fill fill height The height of the drawable list. pixel value of fill fill foreground The color of elements (shapes and text) drawn in this layout Graphics color constant or a 24-bit integer of the form 0xRRGGBB The current draw context’s foreground color background The background color of this layout Graphics color constant or a 24-bit integer of the form 0xRRGGBB Gfx.COLOR_TRANSPARENT The shape tag supports the following attributes Attribute Definition Valid Values Default Value Notes type The type of the shape to be drawn rectangle, ellipse, circle, or polygon NA Required x The X coordinate of the top left corner in relation to the parent element pixel value or center 0 y The Y coordinate of the top left corner in relation to the parent element pixel value or center 0 points A list of points which defines the polygon x1, y1], [x2, y2], ... , [xN, yN NA Required for polygon; must have at least 3 points width The width of the shape to be drawn pixel value or fill fill Only valid for ellipse and rectangle height The height of the shape to be drawn pixel value or fill fill Only valid for ellipse and rectangle color The color of the shape to be drawn Graphics color constant or a 24-bit integer of the form 0xRRGGBB The current draw context’s foreground color corner_radius The radius of the rounded corners of the rectangle pixel value 0 Only valid for rectangle radius The radius of the circle pixel value 0 Required for circle border_width The width of the border around the shape pixel value 0 Only valid for rectangle, ellipse, and circle border_color The color of the border around the shape Graphics color constant or a 24-bit integer of the form 0xRRGGBB The current draw context’s foreground color Only valid for rectangle, ellipse, and circle The bitmap tag supports the following attributes Attribute Definition Valid Values Default Value Notes id The ID of the drawable Any string that starts with a character NA Required x The X coordinate of the top left corner in relation to the parent element pixel value or center 0 y The Y coordinate of the top left corner in relation to the parent element pixel value or center 0 filename The relative path to the image that should be shown A valid, relative path NA Required Input Handling As if input handling wasn’t already one of the most important and complicated pieces of a UI toolkit, Garmin devices take the complication up a level. Unlike those touchable glowing rectangles that are modern smart phones, Garmin devices come in lots of shapes and sizes. Touch screens are not always ideal for all watch products, so there is a mix of input styles and screen technologies. It’s the job of the UI toolkit to make this coherent to the developer. Input and App Types Not all app types have access to input. Watch faces and data fields cannot handle input, though widgets can receive input (may be limited on some devices) and watch-apps will have the most input capability. Input Delegates The Delegate object is an object that implements a certain interface specific to input handling. Monkey C provides a low level InputDelegate that allows handling of events at a basic level. This is good when the app needs to handle button presses or screen presses in a particular way. module WatchUi { // This class implements basic input handling. A developer needs to override // the events they want to handle. class InputDelegate { // Key event // @param evt KEY_XXX enum value // @return true if handled, false otherwise function onKey( evt ); // Click event // @param evt Event object with click information // @return true if handled, false otherwise function onTap( evt ); // Screen hold event. Sent if user is touching // the screen // @param evt Event object with hold information // @return true if handled, false otherwise function onHold( evt ); // Screen release. Sent after an onHold // @param evt Event object with hold information // @return true if handled, false otherwise function onRelease( evt ); // Screen swipe event // @param evt Event function onSwipe( evt ); } } Behaviors Garmin makes products with a purpose, and that purpose can alter the design of one product line over another. Deciding whether a product has a touch screen or has buttons can depend on the environment in which the user will take. For instance, if the product is intended to be used in water (swimming, canoeing, on a boat), it may not have a touch screen. These decisions make for superior products, but also add to developer frustration due to device fragmentation. Most products will support common behaviors (next page, back a page), but how they are executed by the user may differ based on the available input types. To help with this dilemma, Monkey C exposes events at a behavior level. Behaviors separate high-level intentions from the actual input type—next page versus screen press. The BehaviorDelegate is a super class of InputDelegate and maps its low level inputs to common operations across multiple products. Using the BehaviorDelegate can lead to much more portable code. class BehaviorDelegate extends InputDelegate { // When a next page behavior occurs, onNextPage() is called. // @return [Boolean] true if handled, false otherwise function onNextPage(); // When a previous page behavior occurs, onPreviousPage() is called. // @return [Boolean] true if handled, false otherwise function onPreviousPage(); // When a menu behavior occurs, onMenu() is called. // @return [Boolean] true if handled, false otherwise function onMenu(); // When a back behavior occurs, onBack() is called. // @return [Boolean] true if handled, false otherwise function onBack(); // When a next mode behavior occurs, onNextMode() is called. // @return [Boolean] true if handled, false otherwise function onNextMode(); // When a previous mode behavior occurs, onPreviousMode() is called. // @return [Boolean] true if handled, false otherwise function onPreviousMode(); } Built In Handlers In general, complicated input from users and feedback to users should not be done on a wearable device, but should instead be done via a phone app or web page. However, sometimes the device needs to get some form of user input or provide confirmation to the user. WatchUi provides three widgets to handle input menus, the generic picker, and the number picker (the number picker has been deprecated in favor of the generic picker). Two additional handlers provided by WatchUi can be used to give feedback to the user the confirmation dialog and progress dialog. Menu A menu is a list of options for the user. The options are displayed in a list that matches the device the app is running on. A menu can be defined in the resource XML file using the following format menu id="MainMenu" menu-item id="item_1" Item 1 /menu-item menu-item id="item_2" Item 2 /menu-item /menu The resource compiler will then take this XML and generate a Menu object in the Rez module. In order to use this menu, a developer simply needs to push the menu and a delegate for the menu using Ui.pushView() class MyClass extends Ui.View { function openTheMenu() { Ui.pushView( new Rez.Menus.MainMenu(), new MyMenuDelegate(), Ui.SLIDE_UP ); } } class MyMenuDelegate extends Ui.MenuInputDelegate { function onMenuItem(item) { if ( item == item_1 ) { // Do something here } else if ( item == item_2 ) { // Do something else here } } } Generic Picker The Picker class, along with the PickerDelegate and PickerFactory classes, provides applications with the ability to create onscreen lists of user-selectable objects. A picker consists of one or more choosable objects, a title, a next and previous arrow, and a confirm button. The next and previous arrows and the confirm button are device specific but can be overwritten if desired. Pickers are pushed using WatchUi.pushView(), providing a PickerDelegate for the input delegate. A PickerFactory is required to indicate what should be displayed for each pickable value. Sample picker implementations can be found in the Picker sample project, inside the samples/Picker directory. User Interface [Main components of a generic picker layout] The above image is a representation of the general structure of what a picker should look like on a square screen. Other screen formats should have the same layout with some size differences to account for the screen and button layout. The top red bar represents where the title of the picker is displayed. Up and down arrows to scroll through the available options are placed where the green boxes are. The leftmost blue box is where the last item you selected is shown if the picker has multiple selectable items. The center blue box is the item you are currently selecting. The white box will either be the next selectable item in the list or the button to confirm your selection. Development Interface class Picker extends Toybox.WatchUi.View { // Constructor // @param [Dictionary] options @see Picker#setOptions function initialize( options ); // Set the options for the Picker. // @param [Dictionary] options the options for the Picker // @option options [Drawable] title the title for the Picker. Required. // @option options [Array] pattern an Array of [Object] for the Picker to display. If the Array entry is a PickerFactory then it is presented to the user to make a choice. If it is a Drawable then it is display only. Required. // @option options [Array] defaults an Array of [Number] indicating the starting index for each entry in pattern. Optional. // @option options [Drawable] nextArrow a custom next icon for the Picker. Optional. // @option options [Drawable] previousArrow a custom previous icon for the Picker. Optional. // @option options [Drawable] confirm a custom confirm icon for the Picker. Optional. function setOptions( options ); } class PickerDelegate { // Handle a confirm event from a [Picker] // @param [Array] values The chosen values from the Picker. For [Drawable] entries, null will be returned for that value. function onAccept( values ); // Handle a cancel event from a [Picker] function onCancel(); } class PickerFactory { // Generate a Drawable instance for a given item // @param [Number] item Item index // @param [Boolean] isSelected true if the current item is the selected item, false otherwise // @return [Drawable] object to be rendered function getDrawable( item, isSelected ); // Return a representative value for this item // @param [Number] item Item index // @return [Object] Representative item for the given index function getValue( item ); // Get the number of items in the factory // @return [Number] number of items in the factory function getSize(); } Number Picker - DEPRECATED To allow the user to pick or adjust numerical data, the number picker widget is your best bet. The number picker widget allows for editing or adjusting of common numerical types. Here’s an example of number picker use enum { NUMBER_PICKER_DISTANCE, // A Float in meters NUMBER_PICKER_TIME, // A Duration NUMBER_PICKER_TIME_MIN_SEC, // A Duration NUMBER_PICKER_TIME_OF_DAY, // A Duration representing the number of seconds since midnight NUMBER_PICKER_WEIGHT, // A Float in kilograms NUMBER_PICKER_HEIGHT, // A Float in meters NUMBER_PICKER_CALORIES, // A Number NUMBER_PICKER_BIRTH_YEAR // A Number } class NumberPicker { // Constructor // @param mode An enum value of type NUMBER_PICKER_* // @param initialValue The initial value for the Number Picker, type // depends on mode function initialize( mode, initialValue ); } class NumberPickerDelegate { // When a number is chosen, onNumberPicked() is called, passing the // chosen value. // @param value The chosen number, type depends on the NumberPicker mode function onNumberPicked( value ); } Confirmation Dialog The confirmation dialog provides a simple yes/no dialog. This is useful when presenting a simple selection. enum { CONFIRM_NO, CONFIRM_YES } class Confirmation { // Constructor // @param [String] message A textual confirmation message function initialize( message ); } class ConfirmationDelegate { // When a response is chosen, onResponse() is called, passing // the response of CONFIRM_NO or CONFIRM_YES // @param response The response of the confirmation of CONFIRM_NO or CONFIRM_YES function onResponse( response ); } Progress Bar The progress dialog gives a standard wait dialog. It has two modes—one that shows the completion of some process, and a second that acts a wait timer displaying an indeterminate amount of progress. The look and feel of the progress bar will be device-specific. class ProgressBar { // Constructor // @param [String] displayString The string to display on the progress bar view // @param [Float] startValue The initial value for the progress bar (0-100), null for "busy" function initialize( displayString, startValue ); // Use setProgress() to set the value of the progress bar. // @param [Float] progressValue The value for the progress bar (0-100), null for "busy" function setProgress( progressValue ); // Use setDisplayString() to set the string displayed on the progress bar view. // @param [String] displayString The string to display on the progress bar view function setDisplayString( displayString ); }
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AsianOffbeat 関連ページ AsianOffbeat http //www.asianoffbeat.com/ Middle-Aged Japanese Women Seek One Last Thing Love http //www.asianoffbeat.com/default.asp?display=1835 "Japan s first generation of have-it-all women looking for one last thing love" Japanese Bondage Documentary Bakushi http //www.asianoffbeat.com/default.asp?display=1791 "Japanese bondage documentary Bakushi knot suitable for faint-hearted" Japanese Prettyboys Show a Fetish for Facial Care http //www.asianoffbeat.com/default.asp?display=1733 "Post-bubble prettyboys showing a fetish for the full facial" Japanese Men Calll for Men s Only Subway Car http //www.asianoffbeat.com/default.asp?Display=1708 "Train companies close doors on men s only carriages, giving free pass to groping scams" Forget Maid Cafe, Osaka Otaku Now Want Mother Cafe http //www.asianoffbeat.com/default.asp?display=1681 "Osaka otaku cafe swaps mincing maids for matronly moms" How to Sell Sex in Japan Legally http //www.asianoffbeat.com/default.asp?display=1622 "How to sell sex in Japan without falling foul of the law " Little Bubble Schoolgirls Become a Special Generation http //www.asianoffbeat.com/default.asp?display=1604 "Savvy schoolgirls of the Little Bubble beat the odds to become the special generation " Japanese Schoolgirl Sex Sellers Use Codes for Carnality http //www.asianoffbeat.com/default.asp?Display=1476 "Tabloid Tidbits Schoolgirl sex sellers use codes for carnality" Lolicon Lovers Out of Luck as Cops Put the Clamps on Schoolgirl Smut Biz http //www.asianoffbeat.com/default.asp?Display=1392 " Lolicon lovers out of luck as cops put the clamps on schoolgirl smut biz" Pretender Otaku Bring End to Maid Taxis for Disabled http //www.asianoffbeat.com/default.asp?Display=1307 "Tabloid Tidbits Imposter otaku put untimely end to maid taxis for disabled" Engrish Enka Drunken Salarymen s New Favorite at Karaoke http //www.asianoffbeat.com/default.asp?display=1303 "Sozzled salarymen bust out Engrish Enka to score karaoke style points" Sex with 14yrs-old Schoolgirl Lands Japanese Christian Missionary in Jail http //www.asianoffbeat.com/default.asp?display=1277 "Christian missionary spreads the word ... and legs of 14-year-old girl" AV Guidebook Enters into Japan s School Libraries http //www.asianoffbeat.com/default.asp?Display=1247 "School libraries get textbooks that give the A to Z of AV" Japanese Salarymen Get Smarter with Magic Smart Drugs http //www.asianoffbeat.com/default.asp?display=1217 "Salarymen wise up with amazing smart drugs" Lonely Japanese Schoolgirls Post Way Too Much Private Info Online http //www.asianoffbeat.com/default.asp?display=1191 "Hair down there obsessed beaver buffs brush up on a bushy subject" Japanese Wedding Planner Spills the Beans on Wacky Clients http //www.asianoffbeat.com/default.asp?Display=1070 "From blow-up dolls to invisible fiances, fantasy weddings no match made in heaven" Can t Afford to Get a Divorce? 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Lend an ear to bank s Re Life Plan " 55% of Japanese Women Sleep with a Guy on First Date http //www.asianoffbeat.com/default.asp?display=766 "Booze and flattery The dark art of getting her to give it up on a first date" Japan Uses Lolita Mangas to Promote Policies http //www.asianoffbeat.com/default.asp?display=692 "Defense Ministry turns to Lolita manga character to reveal inner self" Japan Sexaholic Hooks Up in Group Therapie Session http //www.asianoffbeat.com/default.asp?display=646 "Sexaholics anonymous groupies let it all hang out" In Search of Perfect Partner, Japanese Girls Say No to Smelly Guys http //www.asianoffbeat.com/default.asp?display=630 "Picky Japanese princesses pass on putrid peckers" Japan Evil Couple Killed Son for Interrupting Sex in Car http //www.asianoffbeat.com/default.asp?display=618 "Evil Akita couple killed son for interrupting sex in car" Japanese Teenage Girls Popping Morning After Pills Like Candy http //www.asianoffbeat.com/default.asp?display=604 "Carefree minors treat unwanted pregnancies like a dose of the clap" Japanese Playboy 1/4 of Japanese Men Between 30 to 34 Still Virgins http //www.asianoffbeat.com/default.asp?Display=567 "Brothers doing it for themselves at the Japan Cherry Boy Association" Japanese Guys Fight Fat by Getting into Belly Dancing http //www.asianoffbeat.com/default.asp?Display=550 "Belly dancing beats the battle of the beer gut" New Miss Universe Riyo Mori s Disciplined Life http //www.asianoffbeat.com/default.asp?display=544 "The disciplined world of Japan s new Miss Universe" Tokyo Shrine Turns Losing Lottery Tickets Into Winners http //www.asianoffbeat.com/default.asp?Display=540 "Priests purify losing lottery tickets to burn away bad luck" Japanese News Show Ratings Boom After Christel Takigawa Shows Skin http //www.asianoffbeat.com/default.asp?display=533 "Newscaster Christel Takigawa basks in ratings spike after unleashing the pheromones" Japanese Snub Their Miss Universe for Lacking Japanese Cuteness http //www.asianoffbeat.com/default.asp?Display=517 "Punters snub Miss Universe for lacking Japanese cuteness " Japan Airlines Stewardess Has Semi Nude Pics Posted on Net http //www.asianoffbeat.com/default.asp?Display=513 "Stewardess learns the hard way that flashing the flesh can result in digital disgrace" Japan s Wilted Women Warm to Boy s Love Manga http //www.asianoffbeat.com/default.asp?display=468 " Wilted women warm to Boy s Love manga" 関連ページ 'Lolicon' lovers out of luck as cops put the clamps on schoolgirl smut biz Booze and flattery The dark art of getting her to give it up on a first date Carefree minors treat unwanted pregnancies like a dose of the clap Christian missionary spreads the word ... and legs of 14-year-old girl Defense Ministry turns to 'Lolita' manga character to reveal inner self Evil Akita couple killed son for interrupting sex in car How to sell sex in Japan without falling foul of the 'law' Japan's first generation of 'have-it-all' women looking for one last thing love Japanese bondage documentary 'Bakushi' knot suitable for faint-hearted Picky Japanese princesses pass on putrid peckers Punters snub Miss Universe for lacking Japanese 'cuteness' Savvy schoolgirls of the Little Bubble beat the odds to become the generation School libraries get textbooks that give the A to Z of AV Sexaholics anonymous groupies let it all hang out Tabloid Tidbits Schoolgirl sex sellers use codes for carnality WaiWaiの記事を転載した英語サイト:A
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The manager privately manages seibar ueibur-cyber wave, and all copyrights belong to the manager. This site is "Our sun" series informality capture site put on the market from KONAMI Ltd. (Konami). ntpyg905@ybb.ne.jp from the following please when some problems occur Many change/banner of latest update 2006/1/7* new and our 21 crossover battle additional sun/* link and event information * doesn t have the schedule of the event by the update data now at the bygone. html( font color="#0000ff" b There is a case where it doesn t see in the site easily with the personal computer in use, and, in that case, the font size is reduced to the smallness by the display. b/ ) Copyright(c) . 2005-12-1. The manager is late to seibar ueibur of the reply on the bulletin board because of studying for exam now occasionally.
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イベント概要 発売に先駆け、Xperia™ の革新的な新感覚のコミュニケーション・エンタテインメント体験を一早く、実際に体験いただくTouch Try Eventを実施いたします。開発中の魅力あるAndroidのアプリも多数展示しており、Xperia™ でお楽しみいただけます。 また、イベント開催期間中、Xperia™にも搭載されている、笑顔検出技術を活用し、その場で撮影した二人の笑顔のうち、どちらが「笑顔の度合い」が高いかを判定できる「スマイルファイト!」を同イベント会場において展示します。 日時 2010年3月6日(土)~12日(金)11 00~19 00 会場 東京・銀座 ソニービル8F コミュニケーションゾーン OPUS (オーパス)東京都中央区銀座5-3-1 参加費 無料 会場アクセス 大きな地図で見る 外部サイト いち早く発売前に体験できる、『Xperia™ Touch Try Event』 Twitterアカウント コメント 名前 コメント すべてのコメントを見る
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【登録タグ B KRASTERⅡ U.N.オーエンは彼女なのか? 明治十七年の上海アリス 曲 東方幻奏響UROBOROS肆 ~dEATHtINYoVERdRIVE~ 羽丘淳】 【注意】 現在、このページはJavaScriptの利用が一時制限されています。この表示状態ではトラック情報が正しく表示されません。 この問題は、以下のいずれかが原因となっています。 ページがAMP表示となっている ウィキ内検索からページを表示している これを解決するには、こちらをクリックし、ページを通常表示にしてください。 /** General styling **/ @font-face { font-family Noto Sans JP ; font-display swap; font-style normal; font-weight 350; src url(https //img.atwikiimg.com/www31.atwiki.jp/touhoukashi/attach/2972/10/NotoSansCJKjp-DemiLight.woff2) format( woff2 ), url(https //img.atwikiimg.com/www31.atwiki.jp/touhoukashi/attach/2972/9/NotoSansCJKjp-DemiLight.woff) format( woff ), url(https //img.atwikiimg.com/www31.atwiki.jp/touhoukashi/attach/2972/8/NotoSansCJKjp-DemiLight.ttf) format( truetype ); } @font-face { font-family Noto Sans JP ; font-display swap; font-style normal; font-weight bold; src url(https //img.atwikiimg.com/www31.atwiki.jp/touhoukashi/attach/2972/13/NotoSansCJKjp-Medium.woff2) format( woff2 ), url(https //img.atwikiimg.com/www31.atwiki.jp/touhoukashi/attach/2972/12/NotoSansCJKjp-Medium.woff) format( woff ), url(https //img.atwikiimg.com/www31.atwiki.jp/touhoukashi/attach/2972/11/NotoSansCJKjp-Medium.ttf) format( truetype ); } rt { font-family Arial, Verdana, Helvetica, sans-serif; } /** Main table styling **/ #trackinfo, #lyrics { font-family Noto Sans JP , sans-serif; font-weight 350; } .track_number { font-family Rockwell; font-weight bold; } .track_number after { content . ; } #track_args, .amp_text { display none; } #trackinfo { position relative; float right; margin 0 0 1em 1em; padding 0.3em; width 320px; border-collapse separate; border-radius 5px; border-spacing 0; background-color #F9F9F9; font-size 90%; line-height 1.4em; } #trackinfo th { white-space nowrap; } #trackinfo th, #trackinfo td { border none !important; } #trackinfo thead th { background-color #D8D8D8; box-shadow 0 -3px #F9F9F9 inset; padding 4px 2.5em 7px; white-space normal; font-size 120%; text-align center; } .trackrow { background-color #F0F0F0; box-shadow 0 2px #F9F9F9 inset, 0 -2px #F9F9F9 inset; } #trackinfo td ul { margin 0; padding 0; list-style none; } #trackinfo li { line-height 16px; } #trackinfo li nth-of-type(n+2) { margin-top 6px; } #trackinfo dl { margin 0; } #trackinfo dt { font-size small; font-weight bold; } #trackinfo dd { margin-left 1.2em; } #trackinfo dd + dt { margin-top .5em; } #trackinfo_help { position absolute; top 3px; right 8px; font-size 80%; } /** Media styling **/ #trackinfo .media th { background-color #D8D8D8; padding 4px 0; font-size 95%; text-align center; } .media td { padding 0 2px; } .media iframe nth-of-type(n+2) { margin-top 0.3em; } .youtube + .nicovideo, .youtube + .soundcloud, .nicovideo + .soundcloud { margin-top 0.75em; } .media_section { display flex; align-items center; text-align center; } .media_section before, .media_section after { display block; flex-grow 1; content ; height 1px; } .media_section before { margin-right 0.5em; background linear-gradient(-90deg, #888, transparent); } .media_section after { margin-left 0.5em; background linear-gradient(90deg, #888, transparent); } .media_notice { color firebrick; font-size 77.5%; } /** Around track styling **/ .next-track { float right; } /** Infomation styling **/ #trackinfo .info_header th { padding .3em .5em; background-color #D8D8D8; font-size 95%; } #trackinfo .infomation_show_btn_wrapper { float right; font-size 12px; user-select none; } #trackinfo .infomation_show_btn { cursor pointer; } #trackinfo .info_content td { padding 0 0 0 5px; height 0; transition .3s; } #trackinfo .info_content ul { padding 0; margin 0; max-height 0; list-style initial; transition .3s; } #trackinfo .info_content li { opacity 0; visibility hidden; margin 0 0 0 1.5em; transition .3s, opacity .2s; } #trackinfo .info_content.infomation_show td { padding 5px; height 100%; } #trackinfo .info_content.infomation_show ul { padding 5px 0; max-height 50em; } #trackinfo .info_content.infomation_show li { opacity 1; visibility visible; } #trackinfo .info_content.infomation_show li nth-of-type(n+2) { margin-top 10px; } /** Lyrics styling **/ #lyrics { font-size 1.06em; line-height 1.6em; } .not_in_card, .inaudible { display inline; position relative; } .not_in_card { border-bottom dashed 1px #D0D0D0; } .tooltip { display flex; visibility hidden; position absolute; top -42.5px; left 0; width 275px; min-height 20px; max-height 100px; padding 10px; border-radius 5px; background-color #555; align-items center; color #FFF; font-size 85%; line-height 20px; text-align center; white-space nowrap; opacity 0; transition 0.7s; -webkit-user-select none; -moz-user-select none; -ms-user-select none; user-select none; } .inaudible .tooltip { top -68.5px; } span hover + .tooltip { visibility visible; top -47.5px; opacity 0.8; transition 0.3s; } .inaudible span hover + .tooltip { top -73.5px; } .not_in_card span.hide { top -42.5px; opacity 0; transition 0.7s; } .inaudible .img { display inline-block; width 3.45em; height 1.25em; margin-right 4px; margin-bottom -3.5px; margin-left 4px; background-image url(https //img.atwikiimg.com/www31.atwiki.jp/touhoukashi/attach/2971/7/Inaudible.png); background-size contain; background-repeat no-repeat; } .not_in_card after, .inaudible .img after { content ; visibility hidden; position absolute; top -8.5px; left 42.5%; border-width 5px; border-style solid; border-color #555 transparent transparent transparent; opacity 0; transition 0.7s; } .not_in_card hover after, .inaudible .img hover after { content ; visibility visible; top -13.5px; left 42.5%; opacity 0.8; transition 0.3s; } .not_in_card after { top -2.5px; left 50%; } .not_in_card hover after { top -7.5px; left 50%; } .not_in_card.hide after { visibility hidden; top -2.5px; opacity 0; transition 0.7s; } /** For mobile device styling **/ .uk-overflow-container { display inline; } #trackinfo.mobile { display table; float none; width 100%; margin auto; margin-bottom 1em; } #trackinfo.mobile th { text-transform none; } #trackinfo.mobile tbody tr not(.media) th { text-align left; background-color unset; } #trackinfo.mobile td { white-space normal; } document.addEventListener( DOMContentLoaded , function() { use strict ; const headers = { title アルバム別曲名 , album アルバム , circle サークル , vocal Vocal , lyric Lyric , chorus Chorus , narrator Narration , rap Rap , voice Voice , whistle Whistle (口笛) , translate Translation (翻訳) , arrange Arrange , artist Artist , bass Bass , cajon Cajon (カホン) , drum Drum , guitar Guitar , keyboard Keyboard , mc MC , mix Mix , piano Piano , sax Sax , strings Strings , synthesizer Synthesizer , trumpet Trumpet , violin Violin , original 原曲 , image_song イメージ曲 }; const rPagename = /(?=^|.*
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【登録タグ A-ONE AXEL.K D THE BEST OF NON-STOP TOHO EUROBEAT 2011 TOHO EUROBEAT VOL.1 TOHO EUROBEAT VOL.1 REMASTER U.N.オーエンは彼女なのか? 曲 東方幻奏響UROBOROS弐 ~fAIRYtAILoVERdRIVE~】 【注意】 現在、このページはJavaScriptの利用が一時制限されています。この表示状態ではトラック情報が正しく表示されません。 この問題は、以下のいずれかが原因となっています。 ページがAMP表示となっている ウィキ内検索からページを表示している これを解決するには、こちらをクリックし、ページを通常表示にしてください。 /** General styling **/ @font-face { font-family Noto Sans JP ; font-display swap; font-style normal; font-weight 350; src url(https //img.atwikiimg.com/www31.atwiki.jp/touhoukashi/attach/2972/10/NotoSansCJKjp-DemiLight.woff2) format( woff2 ), url(https //img.atwikiimg.com/www31.atwiki.jp/touhoukashi/attach/2972/9/NotoSansCJKjp-DemiLight.woff) format( woff ), url(https //img.atwikiimg.com/www31.atwiki.jp/touhoukashi/attach/2972/8/NotoSansCJKjp-DemiLight.ttf) format( truetype ); } @font-face { font-family Noto Sans JP ; font-display swap; font-style normal; font-weight bold; src url(https //img.atwikiimg.com/www31.atwiki.jp/touhoukashi/attach/2972/13/NotoSansCJKjp-Medium.woff2) format( woff2 ), url(https //img.atwikiimg.com/www31.atwiki.jp/touhoukashi/attach/2972/12/NotoSansCJKjp-Medium.woff) format( woff ), url(https //img.atwikiimg.com/www31.atwiki.jp/touhoukashi/attach/2972/11/NotoSansCJKjp-Medium.ttf) format( truetype ); } rt { font-family Arial, Verdana, Helvetica, sans-serif; } /** Main table styling **/ #trackinfo, #lyrics { font-family Noto Sans JP , sans-serif; font-weight 350; } .track_number { font-family Rockwell; font-weight bold; } .track_number after { content . ; } #track_args, .amp_text { display none; } #trackinfo { position relative; float right; margin 0 0 1em 1em; padding 0.3em; width 320px; border-collapse separate; border-radius 5px; border-spacing 0; background-color #F9F9F9; font-size 90%; line-height 1.4em; } #trackinfo th { white-space nowrap; } #trackinfo th, #trackinfo td { border none !important; } #trackinfo thead th { background-color #D8D8D8; box-shadow 0 -3px #F9F9F9 inset; padding 4px 2.5em 7px; white-space normal; font-size 120%; text-align center; } .trackrow { background-color #F0F0F0; box-shadow 0 2px #F9F9F9 inset, 0 -2px #F9F9F9 inset; } #trackinfo td ul { margin 0; padding 0; list-style none; } #trackinfo li { line-height 16px; } #trackinfo li nth-of-type(n+2) { margin-top 6px; } #trackinfo dl { margin 0; } #trackinfo dt { font-size small; font-weight bold; } #trackinfo dd { margin-left 1.2em; } #trackinfo dd + dt { margin-top .5em; } #trackinfo_help { position absolute; top 3px; right 8px; font-size 80%; } /** Media styling **/ #trackinfo .media th { background-color #D8D8D8; padding 4px 0; font-size 95%; text-align center; } .media td { padding 0 2px; } .media iframe nth-of-type(n+2) { margin-top 0.3em; } .youtube + .nicovideo, .youtube + .soundcloud, .nicovideo + .soundcloud { margin-top 0.75em; } .media_section { display flex; align-items center; text-align center; } .media_section before, .media_section after { display block; flex-grow 1; content ; height 1px; } .media_section before { margin-right 0.5em; background linear-gradient(-90deg, #888, transparent); } .media_section after { margin-left 0.5em; background linear-gradient(90deg, #888, transparent); } .media_notice { color firebrick; font-size 77.5%; } /** Around track styling **/ .next-track { float right; } /** Infomation styling **/ #trackinfo .info_header th { padding .3em .5em; background-color #D8D8D8; font-size 95%; } #trackinfo .infomation_show_btn_wrapper { float right; font-size 12px; user-select none; } #trackinfo .infomation_show_btn { cursor pointer; } #trackinfo .info_content td { padding 0 0 0 5px; height 0; transition .3s; } #trackinfo .info_content ul { padding 0; margin 0; max-height 0; list-style initial; transition .3s; } #trackinfo .info_content li { opacity 0; visibility hidden; margin 0 0 0 1.5em; transition .3s, opacity .2s; } #trackinfo .info_content.infomation_show td { padding 5px; height 100%; } #trackinfo .info_content.infomation_show ul { padding 5px 0; max-height 50em; } #trackinfo .info_content.infomation_show li { opacity 1; visibility visible; } #trackinfo .info_content.infomation_show li nth-of-type(n+2) { margin-top 10px; } /** Lyrics styling **/ #lyrics { font-size 1.06em; line-height 1.6em; } .not_in_card, .inaudible { display inline; position relative; } .not_in_card { border-bottom dashed 1px #D0D0D0; } .tooltip { display flex; visibility hidden; position absolute; top -42.5px; left 0; width 275px; min-height 20px; max-height 100px; padding 10px; border-radius 5px; background-color #555; align-items center; color #FFF; font-size 85%; line-height 20px; text-align center; white-space nowrap; opacity 0; transition 0.7s; -webkit-user-select none; -moz-user-select none; -ms-user-select none; user-select none; } .inaudible .tooltip { top -68.5px; } span hover + .tooltip { visibility visible; top -47.5px; opacity 0.8; transition 0.3s; } .inaudible span hover + .tooltip { top -73.5px; } .not_in_card span.hide { top -42.5px; opacity 0; transition 0.7s; } .inaudible .img { display inline-block; width 3.45em; height 1.25em; margin-right 4px; margin-bottom -3.5px; margin-left 4px; background-image url(https //img.atwikiimg.com/www31.atwiki.jp/touhoukashi/attach/2971/7/Inaudible.png); background-size contain; background-repeat no-repeat; } .not_in_card after, .inaudible .img after { content ; visibility hidden; position absolute; top -8.5px; left 42.5%; border-width 5px; border-style solid; border-color #555 transparent transparent transparent; opacity 0; transition 0.7s; } .not_in_card hover after, .inaudible .img hover after { content ; visibility visible; top -13.5px; left 42.5%; opacity 0.8; transition 0.3s; } .not_in_card after { top -2.5px; left 50%; } .not_in_card hover after { top -7.5px; left 50%; } .not_in_card.hide after { visibility hidden; top -2.5px; opacity 0; transition 0.7s; } /** For mobile device styling **/ .uk-overflow-container { display inline; } #trackinfo.mobile { display table; float none; width 100%; margin auto; margin-bottom 1em; } #trackinfo.mobile th { text-transform none; } #trackinfo.mobile tbody tr not(.media) th { text-align left; background-color unset; } #trackinfo.mobile td { white-space normal; } document.addEventListener( DOMContentLoaded , function() { use strict ; const headers = { title アルバム別曲名 , album アルバム , circle サークル , vocal Vocal , lyric Lyric , chorus Chorus , narrator Narration , rap Rap , voice Voice , whistle Whistle (口笛) , translate Translation (翻訳) , arrange Arrange , artist Artist , bass Bass , cajon Cajon (カホン) , drum Drum , guitar Guitar , keyboard Keyboard , mc MC , mix Mix , piano Piano , sax Sax , strings Strings , synthesizer Synthesizer , trumpet Trumpet , violin Violin , original 原曲 , image_song イメージ曲 }; const rPagename = /(?=^|.*